ATRA | UNREAL GAME PROGRAMMER
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UNREAL GAME PROGRAMMER
OVERVIEW
Location: Europe, Romania, Bucharest
Type: Full-time (Romania only), Contract, Freelance
Flexibility: Studio-first hybrid (if Bucharest) / Remote
Level: Mid, Senior
Salary Range: EUR 44,000 – 63,000 Gross / Year
ATRA collaborates with game studios around the world to help build ambitious games across PC and console platforms. Our team is composed of experienced developers who care deeply about craft, collaboration and delivering high-quality game experiences.
We are currently looking to connect with Unreal Engine programmers across multiple areas of specialization — gameplay systems, engine features, tools, AI, UI, networking, graphics and more.
We do not expect candidates to cover all of these areas. Instead, we’re interested in engineers who bring strong expertise in one or more of them and enjoy working closely with other specialists in a production environment.
Depending on the project, you may integrate directly with partner teams as part of their development pipeline or contribute to systems developed within ATRA.
WHAT YOU’LL WORK ON
Designing and implementing gameplay systems and technical features using Unreal Engine
Contributing to the development and improvement of core systems within large production codebases
Collaborating closely with designers, artists and other engineers to translate design goals into robust implementations
Debugging complex technical issues and maintaining system stability throughout development
Participating in code reviews and technical discussions to maintain high engineering standards
Supporting and improving development workflows where needed
WHAT WE’RE LOOKING FOR
Requirements:
4+ years of professional experience in game programming
Strong programming skills in C++ and solid software engineering fundamentals
Professional experience working with Unreal Engine in production environments
Comfortable navigating and contributing to large or long-lived codebases
Good understanding of software architecture and maintainable system design
Strong debugging and problem-solving abilities
Experience using version control systems such as Git or Perforce
Ability to collaborate effectively with cross-disciplinary teams
Nice to have:
Experience working with Unreal Engine 5
Contributions to shipped titles
Familiarity with console development environments (PlayStation, Xbox, Switch)
Experience optimizing performance in real-time applications
Specialized knowledge such as AI, UI, tooling, networking, rendering, etc.
Experience with porting or cross-platform projects
VR/AR experience
Comfort working with distributed teams or external partners
Knowledge of game math (vectors, trigonometry, 3D math, etc)
WHAT YOU’LL GET
The opportunity to work on high-quality projects with leading game studios
Collaboration with experienced developers across disciplines
A flexible working environment
A team culture built on entrepeneurial spirit, transparency and respect for craft
Opportunities to grow into technical leadership or specialist roles
Continuous learning and mentorship. Clear feedback, support, and a path to becoming your “best engineering self”
HOW TO APPLY
1
Send your CV & Portfolio so we can review your background and skills
2
Include a short note about your experience and interests
3
Join a short intro call to explore our mutual fit and kick things off
Apply for this role
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