ATRA | C++/C# Developer
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C++/C# DEVELOPER
OVERVIEW
Location: Europe, Romania, Bucharest
Type: Full-time (Romania only), Contract, Freelance
Flexibility: Studio-first hybrid (if Bucharest) / Remote
Level: Mid, Senior
Salary Range: EUR 44,000 – 63,000 Gross / Year
ATRA collaborates with game studios around the world to help build ambitious games across PC and console platforms. Our team is composed of experienced developers who care deeply about craft, collaboration and delivering high-quality game experiences.
We are currently looking to connect with C++/C# programmers across multiple areas of specialization: gameplay systems, engine features, tools, AI, UI, networking, graphics, database integrations and more.
We do not expect candidates to cover all of these areas. Instead, we’re interested in engineers who are confident working with both C++ and C#, bring solid expertise in one or more technical areas and enjoy collaborating closely with other specialists in a production environment.
Depending on the project, you may integrate directly with partner teams as part of their development pipeline or contribute to systems developed within ATRA.
WHAT YOU’LL WORK ON
Designing, implementing and maintaining software systems and technical features using C++ and C#
Contributing to the development and improvement of core systems within large or long-lived production codebases
Working across different technologies, tools and environments depending on project needs
Collaborating closely with designers, artists, engineers and other stakeholders to translate requirements into robust technical solutions
Debugging complex technical issues and maintaining system stability throughout development
Participating in code reviews and technical discussions to maintain high engineering standards
Supporting and improving development workflows, tools and pipelines where needed
WHAT WE’RE LOOKING FOR
Requirements:
4+ years of professional experience in software development, preferably in game development or interactive applications
Solid programming experience in both C++ and C#, with at least an intermediate level of practical proficiency in each language
Strong software engineering fundamentals, including object-oriented programming, data structures, algorithms and clean code principles
Comfortable navigating, understanding and contributing to large or long-lived codebases
Good understanding of software architecture and maintainable system design
Strong debugging, profiling and problem-solving abilities
Experience using version control systems such as Git or Perforce
Ability to collaborate effectively with cross-disciplinary teams
Good communication skills and a proactive approach to technical problem solving
Nice to have:
Professional experience working with Unreal Engine
Professional experience working with Unity
Contributions to shipped titles or released software products
Experience with Oracle databases, PostgreSQL or MySQL
Familiarity with console development environments, such as PlayStation, Xbox or Nintendo Switch
Experience optimizing performance in real-time applications
Specialized knowledge such as AI, UI, tooling, networking, rendering, backend systems or gameplay systems
Experience with porting or cross-platform projects
VR/AR experience
Comfort working with distributed teams or external partners
WHAT YOU’LL GET
The opportunity to work on high-quality projects with leading game studios
Collaboration with experienced developers across disciplines
A flexible working environment
A team culture built on entrepeneurial spirit, transparency and respect for craft
Opportunities to grow into technical leadership or specialist roles
Continuous learning and mentorship. Clear feedback, support, and a path to becoming your “best engineering self”
HOW TO APPLY
1
Send your CV & Portfolio so we can review your background and skills
2
Include a short note about your experience and interests
3
Join a short intro call to explore our mutual fit and kick things off
Apply for this role
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