Dev.Play Spring Workshop



SAVE THE DATE: 1st of March 2018

Location: ARCUB Gabroveni  Str. Lipscani nr. 84 – 90, Bucharest, Romania 

Duration: 15:30 – 19:30 (followed by  Networking Mixer in the Old Town)



15:30 – 15:50: Welcome Coffee and Registration 

15:50 – 16:00: Intro by Catalin Butnariu, RGDA President

16:00 – 17:30:  Presentation by Sjoerd de Jong, Unreal Engine Evangelist
Introduction to the Unreal Engine, where the engine is right now and a short overview
Technical presentation on building a cinematic experience live (for both people new to the engine and experienced users)
Technical Q&A

17:30 – 17:45: Presentation by AlienPixel Studios – Working with the Unreal Engine for Unbound

17:45 – 18:00:  Food & Coffee (powered by Epic Games)

18:00 – 19:00: Presentation by Hector Wan, Operations Director at Game Voltage                                                                                                                  Share insights on  how to approach publishing and marketing in Asia.
How Game Voltage can help indies find publishing partners, localization  services  and investors.  Q&A

19:00 – 19:30:  Presentation by Evan Webb,  CEO of Gamecosys                                                                                                                                                                The problems of a western developer will be encountering when entering the eastern country- sharing his experience bringing Call of Duty from the USA to China with Tencent.

20:00 – 22:00:  Networking Mixer (powered by Game Voltage)

2018-03-14T13:13:37+02:00 14 March 2018|